OPEN COUNT — NHL · 2025-26

Mark Stone

ForwardVGK
F-Elite DriverF-PP1 Engine
The player count

Goals above replacement (GAR), itemized. Season rows add to the total exactly; the per-60 view shows each state at its own pace.

VGKLine 2 · PP1 · 13:24 EV/gm · 60 GP
Even strength — offense+3.0584
Even strength — defense+0.4394
Power play+1.0697
Penalties+1.1195
Penalty kill i0.00
Goals above replacement+5.6594

Individual penalty-kill goal prevention did not repeat across seasons — so the model scores it zero for every skater.

History · GAR by season

#35 of the player board in 2025-26.

Style profile · vs forwards, 2025-26
Creation
Shot creation
+3.9% shots
Chance creation
+2.7% xG
Playmaking
0.90 A1/60
Finishing
Line finishing
+3.5% Sh%
Goal scoring
1.05 G/60
Suppression
Shot suppression
−3.2% shots
Chance suppression
−5.2% xG
Penalties
Minors drawn
0.69 /60
Minors taken
0.11 /60
Usage
Even-strength usage
13.4 min/gm
Power-play usage
3.2 min/gm
Penalty-kill usage
1.1 min/gm

Bars are percentile ranks vs qualified forwards; the printed value is the measurement behind the bar.

Percentages are his effect on a league-average line's rate — that line with him on, in place of an average skater; suppression rows show the effect on the opposing line's rate against, so negative is good. Hover a value for the underlying rating.

Penalty rows are minors drawn and taken per 60 of all minutes played; the taken bar ranks fewer as better.

Special-teams usage is ranked only among skaters deployed there (at least 0:30 a game) — below that the row reads not deployed.