OPEN COUNT — NHL · 2024-25

Jon Merrill

DefenseMIN
D-UnderwaterD-Third Pair & Spares
The player count

Goals above replacement (GAR), itemized. Season rows add to the total exactly; the per-60 view shows each state at its own pace.

MINSpare · 13:00 EV/gm · 70 GP
Even strength — offense−0.954
Even strength — defense+0.1754
Power play−0.0058
Penalties−0.0530
Penalty kill i0.00
Goals above replacement−0.837

Individual penalty-kill goal prevention did not repeat across seasons — so the model scores it zero for every skater.

History · GAR by season

#655 of the player board in 2024-25.

Style profile · vs defensemen, 2024-25
Creation
Shot creation
−7.8% shots
Chance creation
−11.7% xG
Playmaking
0.13 A1/60
Finishing
Line finishing
−1.5% Sh%
Goal scoring
0.13 G/60
Suppression
Shot suppression
+2.0% shots
Chance suppression
−1.8% xG
Penalties
Minors drawn
0.18 /60
Minors taken
0.55 /60
Usage
Even-strength usage
13.0 min/gm
Power-play usagenot deployed0.0 min/gm
Penalty-kill usage
0.8 min/gm

Bars are percentile ranks vs qualified defensemen; the printed value is the measurement behind the bar.

Percentages are his effect on a league-average line's rate — that line with him on, in place of an average skater; suppression rows show the effect on the opposing line's rate against, so negative is good. Hover a value for the underlying rating.

Penalty rows are minors drawn and taken per 60 of all minutes played; the taken bar ranks fewer as better.

Special-teams usage is ranked only among skaters deployed there (at least 0:30 a game) — below that the row reads not deployed.