OPEN COUNT — NHL · 2021-22

Corey Schueneman

DefenseMTL
D-DepthD-Third Pair & Spares
The player count

Goals above replacement (GAR), itemized. Season rows add to the total exactly; the per-60 view shows each state at its own pace.

MTLSpare · 14:36 EV/gm · 24 GP
Even strength — offense+0.0930
Even strength — defense−0.0324
Power play−0.0058
Penalties+0.1445
Penalty kill i0.00
Goals above replacement+0.1926

Individual penalty-kill goal prevention did not repeat across seasons — so the model scores it zero for every skater.

History · GAR by season

Hollow bar: below that season's qualification floor.

#487 of the player board in 2021-22.

Style profile · vs defensemen, 2021-22
Creation
Shot creation
−0.9% shots
Chance creation
−1.0% xG
Playmaking
0.34 A1/60
Finishing
Line finishing
−2.1% Sh%
Goal scoring
0.34 G/60
Suppression
Shot suppression
+5.4% shots
Chance suppression
+4.7% xG
Penalties
Minors drawn
0.61 /60
Minors taken
0.61 /60
Usage
Even-strength usage
14.6 min/gm
Power-play usagenot deployed0.5 min/gm
Penalty-kill usage
0.9 min/gm

Bars are percentile ranks vs qualified defensemen; the printed value is the measurement behind the bar.

Percentages are his effect on a league-average line's rate — that line with him on, in place of an average skater; suppression rows show the effect on the opposing line's rate against, so negative is good. Hover a value for the underlying rating.

Penalty rows are minors drawn and taken per 60 of all minutes played; the taken bar ranks fewer as better.

Special-teams usage is ranked only among skaters deployed there (at least 0:30 a game) — below that the row reads not deployed.